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Shinbok Ghoul Manual Book

A Ghoul, an enemy commonly found in the series.

This page is about the various enemies and bosses encountered in the Boktai games.


Boktai: The Sun is in Your HandEdit

List of monsters appears in Boktai: The Sun is in Your Hand

BatEdit

A very weak enemy that flaps around trying to attack Django. A bat will constantly follow the player until it is defeated.

CockatriceEdit

One of the major monster types. Birdlike creatures that can be found in the abandoned Sol City. They attack with petrifying grey beams that prevent Django from moving for a few seconds if hit. Cockatrices sleep from 12-12:30 p.m.

  • Red Cockatrice

Just like normal Cockatrices, except red. Summoned by Carmilla during her fight with Django.

Ghoul (Bok)Edit

One of the major monster types in Boktai, and also one of the most common. Ghouls are green and kind of like zombies. They attack with Klorofolun if they find Django. Boks sleep from 6-6:30 a.m. In addition to normal Boks, there are several other types:

  • Ghoul Ghost (Vanibok)

Pale white ghouls which disappear when exposed to sunlight, but are very visible when in the dark.

  • Icy Cool Ghoul (Chillbok)

Blue ghouls that attack with Chillun. The FLAME solar gun lens works well against them.

  • Fiery Hot Ghoul (Burnbok)

Ghouls that attack with Burnnun. The FROST solar gun lens works well against them.

  • Red Ghoul

Just like normal Boks, except red.

  • Grey Ghoul

Just like normal Boks, except grey.

GolemEdit

One of the major monster types. According to Otenko, Golems are soulless statues made by ancient magic. If a Golem finds Django, it will roll up into a ball to attack. Golems sleep from 3-3:30 a.m.

  • Clay Golem

Brown golems made out of clay.

  • Ice Golem

Blue golems made of ice, which are weak to fire.

  • Iron Golem

Black golems made out of iron, which are stronger than Clay Golems.

KlorofolunEdit

A dark substance that Boks use to attack. It comes in several different types in addition to the normal purple. When Klorofolun comes into contact with Django, it sticks and begins to drain his life. Fortunately, it can be shaken off or destroyed with solar energy. It is probably supposed to be "Chloroform."

  • Burnnun

Red Klorofolun used by Burnboks, which sets Django on fire.

  • Chillun

Blue Klorofolun used by Chillboks, which freezes Django, slowing him down.


There is also a type used by Vaniboks, which, like the Vaniboks, is only visible in darkness. (Note: There is no official name for this type.)

KrakenEdit

Tentacles that stick out of the water and throw ice blocks. If Django gets too close to one, it will grab him and squeeze him, draining his life.

  • Blue Kraken

Just like normal Kraken, except blue.

MimicEdit

A nasty creature disguised as a treasure chest. If Django gets too close and tries to open one, it will attack him.

  • Green Mimics

Just like normal mimics, but green.

MummyEdit

One of the major monster types. Mummies cannot see, but have excellent hearing. They attack by biting and throwing bombs. If Django sets one on fire, it will run around frantically, and will set any other Mummies it runs into on fire as well. Mummies sleep from 9-9:30 a.m.

  • Blue Mummy

Just like normal Mummies, except blue.

  • Red Mummy

Just like normal Mummies, except red.

RavenEdit

Another weak enemy, which flies at Django to attack. They will glide around Django for a time, then fly in a straight line directly at him. If they miss, they will begin gliding again.

SpiderEdit

Spiders crawl around and spin webs. If Django gets caught in a web, any nearby Spiders will come and attack him.

  • Red Spider

Just like normal Spiders, except they can poison Django.

StepEdit

A strange enemy that is usually invisible except for a set of moving footprints. If Django uses a See-All Nut or a Scan Grenade, he can see them. If he touches or is found by one, it will attack with a pattern of nine large spikes that come out of the ground. After the attack, the Step itself will appear where the central spike was.

-Note: They appear to be either semi incorporeal, or their mass lies in the footprints; as shot-type attacks completely miss them.

Boktai 2: Solar Boy DjangoEdit

Beast Edit

Monster Name Property Features
Spider B2 Spider None Weaves a web
Poison Spider B2 Poison Spider Earth Spews out Poison
Bee B2 Bee None Stings
Poison Bee B2 Poison Bee Cloud Has a Poisonous Sting
Killer Bee B2 Killer Bee Cloud Stings
Bat B2 Bat None Pounces and Bites
Vampire Bat B2 Vampire Bat Dark Sucks Blood
Crow Crow None Makes a dive Bomb Attack
Raven Gargoyle Cloud Makes a dive Bomb Attack
CentipedeS Centipede Earth Hurls itself against its prey.
Bandit B2 Bandit None Steals items by biting its prey. Hunts by smell.
Hellhound B2 HellHound Flame Unleashes Fire Breath, hunts by smell.
Grave Keeper B2 Grave Keeper None Attacks by biting, hunts by smell.
Bandit+ B2 Bandit + None An Advanced Level Bandit.
RootOfDarkness Root Of Darkness Sol Grabs hold of its prey to attack.
Octopus Octopus Frost Grabs hold of its prey and drags it into the water.
Cockatrice Cockatrice Cloud Emits petrifying light rays.
Cockatrice+ Cockatrice + Cloud An Advanced Level Cockatrice.

Mini-Bosses Edit

CheyenneB Cheyenne Cloud Attacks with a Tomahawk
Sand WormS Sand Worm Earth Hurls itself against its prey, has no sight, its head is its weak point.
SerpentS Serpent Frost Hurls itself against its prey, uses bubbles to hunt, its tail is its weak point.

Undead Edit

Ghoul (Gok) B2 Ghoul Dark Spews Out Liquid Klorofolun.
Zombie B2 Zombie Dark Spews Out Liquid Klorofolun.
Ghoul + B2 Ghoul + Dark An Advanced Level Ghoul.
Mummy B2 Mummy Dark Spews forth bombs, has no sight.
Gust B2 Gust Dark Spews forth bombs, has no sight.
Mummy + B2 Mummy + Dark An Advanced Level Muumy.

Material Edit

SkeletonS Skeleton None Attacks with its bare hands, must be defeated with an Enchantment Attack or else it recovers.
Skeleton FencerS Skeleton Fencer None Attacks with a sword, must be defeated with an Enchantment Attack or else it recovers.
Skeleton ArcherS Skeleton Archer None Uses a bow, must be defeated with an Enchantment Attack or else it recovers.
Skeleton+S Skeleton + None An Advanced Level Skeleton.
Clay Golem Clay Golem Earth Hurls itself against its prey.
Stone Golem S Stone Glem None Hurls itself against its prey.
Golem + S Golem + Earth An advanced level Golem.
Mimic Mimic None Hurls itself against its prey, disguises itself as a treasure box.

Mini-Bosses Edit

Lich Cloud Uses Cloud property magic.
Lich + Flame Uses Flame property magic.
Sword None Attacks with a sword, summons Slave Sword.
Sword + None An advanced level Sword.
Axe None Attacks with an axe, uses its shadow.
Axe + None An advanced level Axe.

Phantom Edit

Klorofolun-0 Klorofolun Dark Sucks Blood.
Burrnun Flame Sets its prey on fire.
Chillun Chillun Frost Freezes its prey.
Yellow Slime S Yellow Slime All

Properties

Hurls itself against its prey.
Green SlimeS Green Slime All

Properties

Throws itself at its prey and poisons it.
Purple SlimeS Purple Slime All

Properties

Throws itself at its prey and petrifies it.
Black Slime S Black Slime All

Properties

Throws itself at its prey and sets fire to it or freezes it.
Ghost Ghost Dark Steals Energy.
Leys S Leys Dark Steals Energy and confuses its prey.

BatEdit

Similarly to the bats in Boktai 1, bats are weak enemies that fly around and attack Django.

  • Vampire Bat

Just like a regular bat, but stronger and has the ability to suck HP from Django.

BeesEdit

Flying insects maddened by the Undeadening. Home in on prey and sting to attack.

  • Poison Bee

Just like a regular bee, but green and poisonous.

  • Killer Bee

CentipedeEdit

A giant centipede which curls up and lunges at it's prey. It's body is heavily armored and can only be hurt by a strike to the head.

HoundsEdit

Canine beasts driven feral by the Undeadening.

SkeletonsEdit

Boney enemies that moce in a slow drudge. They attack by swinging their arms, and regenerate when defeated with a non-element attack.

  • Skeleton Fencers

Just like regular skeletons, but they attack with swords.

  • Skeleton Archers

Just like regular skeletons, but they attack with a bow and arrows.


SlimesEdit

Gelatinous enemies that do not move unless attacked, or touched. Attacks by hurling itself at it's target. When a significant amount of damage is dealt, then the slime will split in two. If attacked with it's weak property, the slime will not split.

  • Yellow Slime

The basic slime, is immmune to all properties. Has a lime-green center.

  • Green Slime

A green, poisonous slime. Has a yellow center.

  • Purple Slime

A purple slime that stuns it's prey. Has a blue center.

  • Black Slime

A black slime that can either burn or freeze it's prey. Has a yellow center.